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ACG (Art Creation for Games) Daily 2 Assignment

Our "Daily 2" assignment requires us to do 3-4 models; Blockout, High Res and Game Res.
Blockout is a blockout (nothing new, which is the one on top);
High Res is the model in 3 mode making everything smooth and
Game Res is either from the Blockout stage or the High Res and adding bevels to make it smooth in 1 mode.
I didn't really have too much difficulty with this model even though they said it would be difficult from our other choices for references. Some people used Quad Draw, I just used a cude and added Insert Edge Loop.